Web2 days ago · We're finally one week away from Europa Universalis IV: Domination release! Today we're sharing with you the changelog of the new version, 1.35, nicknamed 'Ottomans'. ... maintenance, upgrading a great project, embracing an institution, adjusting colonial subjects, upgrading centers of trade and trade company investments. - … WebTo keep trade companies at 1%, there would need to be town hall everywhere instead of state houses, what is more expensive but also tc gives more money. Then you can make whole world of state companies. If you stack territories autonomy reduction you can get to 50% autonomy in all territories and they would still cost 5%-1% of their development.
States and territories - Europa Universalis 4 Wiki
WebOct 7, 2024 · Exploration finisher used to allow you to fabricate a claim in trade company areas without adjacency. It no longer does that because that would be insane. The current wording is "Can fabricate claims in overseas colonial regions". If the problem was non-european nations couldn't use the trade companies system, I don't think this was the … Webof the Christian Sun), 6 new government reforms, 1 new estate privilege, 12 new events, and 2 new special CBs. - Russia: Added a new mission tree for Muscovy and Russia with 57. missions and 7 new missions for Novgorod, 2 new mechanics for Russia. (Russian Modernization and Table of Ranks), 9 new government reforms, 12. is sports betting legal in la
Trade company strategies : r/eu4 - reddit
WebFeb 24, 2024 · State house in a province that produces paper, glass or gems. −5%: State house −5%: all provinces in the same trade company region, no matter who owns them: Trade company investment Governor General's Mansion. −10% / −15%: only in territories Harmandir Sahib Great project level 2 and 3 with Dharmic religion −5% / −10%: only in ... WebAlso if a province has gold, state that province. I don’t care if it’s in the middle of trade company land state it. Why would you only want 10% of the gold from a province when you could have 100% of it. Trade Company: Literally every province you own outside of your capital Subcontinent should be a trade company unless it produces gold. Webeconomic + quantity + admin + trade + religious, quantity being your 5th or 6th idea group overall right when you start getting the massive dev cost reductions is really good for Russia. the manpower bonuses from quantity aren't helpful as Russia but the maintenance, regiment cost, FL, etc are all real damn useful. that isn't just lasting longer in a war, that also … if i\\u0027m unhappy you will know it meme